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	<title>Comments for Double Buffered</title>
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	<link>http://doublebuffered.com</link>
	<description>A Programmer's View of Game Design, Development, and Culture</description>
	<lastBuildDate>Wed, 18 Apr 2012 02:55:18 +0000</lastBuildDate>
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		<title>Comment on Reality Is Broken: Yup, Sure Is by UnSubject</title>
		<link>http://doublebuffered.com/2012/01/15/reality-is-broken-yup-sure-is/#comment-1996</link>
		<dc:creator><![CDATA[UnSubject]]></dc:creator>
		<pubDate>Wed, 18 Apr 2012 02:55:18 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=477#comment-1996</guid>
		<description><![CDATA[How&#039;s Part 2 coming along? ;-)]]></description>
		<content:encoded><![CDATA[<p>How&#8217;s Part 2 coming along? <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>Comment on 1998 was the Best Year in the History of Gaming by OXIDE</title>
		<link>http://doublebuffered.com/2009/02/26/1998-was-the-best-year-in-the-history-of-gaming/#comment-1991</link>
		<dc:creator><![CDATA[OXIDE]]></dc:creator>
		<pubDate>Sun, 15 Apr 2012 08:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=140#comment-1991</guid>
		<description><![CDATA[F-Zero X
Klonoa
FFVII(PC)
Radiant Silvergun
Tomb Raider III
etc]]></description>
		<content:encoded><![CDATA[<p>F-Zero X<br />
Klonoa<br />
FFVII(PC)<br />
Radiant Silvergun<br />
Tomb Raider III<br />
etc</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on GDC 2011: Dynamics, The State of the Art by Lisa Cole</title>
		<link>http://doublebuffered.com/2011/03/15/gdc-2011-dynamics-the-state-of-the-art/#comment-1923</link>
		<dc:creator><![CDATA[Lisa Cole]]></dc:creator>
		<pubDate>Sun, 04 Mar 2012 23:34:50 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=474#comment-1923</guid>
		<description><![CDATA[Hey, you read the book!  By the way, nice cat pictures.  ME, IBCLC]]></description>
		<content:encoded><![CDATA[<p>Hey, you read the book!  By the way, nice cat pictures.  ME, IBCLC</p>
]]></content:encoded>
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	<item>
		<title>Comment on The Psychology of Starcraft 2 by Mike Callahan</title>
		<link>http://doublebuffered.com/2010/08/10/the-psychology-of-starcraft-2/#comment-1910</link>
		<dc:creator><![CDATA[Mike Callahan]]></dc:creator>
		<pubDate>Tue, 21 Feb 2012 07:36:07 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=437#comment-1910</guid>
		<description><![CDATA[ADHD does NOT advantage someone at SC2 across the board. I have the &quot;hyper focus&quot; variety, and I can&#039;t STOP doing something mundane until I haven&#039;t multitasked enough to keep up my Econ, stopped my units from running into fire, etc.  ADHD does not necessarily increase one&#039;s ability or predisposition to multitask. For many of us, it&#039;s a case of &quot;hyper tasking&quot;, or excelling at one task to the detriment of all others. Great points on maintaining long run priorities, etc., but it&#039;s offensive and more than a bit ignorant to suggest that the blight of ADHD (how I&#039;ve experienced it) is somehow ADVANTAGEOUS? It probably helps you to put us all in a box and justify your own failure by comparing it to your superiority vis a vis everyday tasks vs us ADHDers, but it&#039;s simply not true. We all fail, and some of us, myself included, probably suck worse at SC2 than you because of it. C&#039;est la vie. I&#039;m a permabronze because I can&#039;t defend simple minded attacks from better-at-basics opponents. Ironically, I had more success in Silver due to the spurning of simplistic approaches...until several ABC123 guys knocked me back to bronze. It&#039;s not a lack of &amp;$*% ADHD that&#039;s hurting your play, buddy, TRUST me.]]></description>
		<content:encoded><![CDATA[<p>ADHD does NOT advantage someone at SC2 across the board. I have the &#8220;hyper focus&#8221; variety, and I can&#8217;t STOP doing something mundane until I haven&#8217;t multitasked enough to keep up my Econ, stopped my units from running into fire, etc.  ADHD does not necessarily increase one&#8217;s ability or predisposition to multitask. For many of us, it&#8217;s a case of &#8220;hyper tasking&#8221;, or excelling at one task to the detriment of all others. Great points on maintaining long run priorities, etc., but it&#8217;s offensive and more than a bit ignorant to suggest that the blight of ADHD (how I&#8217;ve experienced it) is somehow ADVANTAGEOUS? It probably helps you to put us all in a box and justify your own failure by comparing it to your superiority vis a vis everyday tasks vs us ADHDers, but it&#8217;s simply not true. We all fail, and some of us, myself included, probably suck worse at SC2 than you because of it. C&#8217;est la vie. I&#8217;m a permabronze because I can&#8217;t defend simple minded attacks from better-at-basics opponents. Ironically, I had more success in Silver due to the spurning of simplistic approaches&#8230;until several ABC123 guys knocked me back to bronze. It&#8217;s not a lack of &amp;$*% ADHD that&#8217;s hurting your play, buddy, TRUST me.</p>
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		<title>Comment on Reality Is Broken: Yup, Sure Is by True to Design: What I&#8217;m Reading &#171; Managing the Game</title>
		<link>http://doublebuffered.com/2012/01/15/reality-is-broken-yup-sure-is/#comment-1838</link>
		<dc:creator><![CDATA[True to Design: What I&#8217;m Reading &#171; Managing the Game]]></dc:creator>
		<pubDate>Mon, 23 Jan 2012 13:30:27 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=477#comment-1838</guid>
		<description><![CDATA[[...] Reality Is Broken: Yup, Sure Is: http://doublebuffered.com/2012/01/15/reality-is-broken-yup-sure-is/ [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Reality Is Broken: Yup, Sure Is: <a href="http://doublebuffered.com/2012/01/15/reality-is-broken-yup-sure-is/" rel="nofollow">http://doublebuffered.com/2012/01/15/reality-is-broken-yup-sure-is/</a> [...]</p>
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		<title>Comment on DotA Allstars: Great Game, Horrible Players by Reality Is Broken: Yup, Sure Is &#171; Double Buffered</title>
		<link>http://doublebuffered.com/2008/11/23/dota-allstars-great-game-horrible-players/#comment-1826</link>
		<dc:creator><![CDATA[Reality Is Broken: Yup, Sure Is &#171; Double Buffered]]></dc:creator>
		<pubDate>Mon, 16 Jan 2012 05:09:14 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.wordpress.com/?p=91#comment-1826</guid>
		<description><![CDATA[[...] easy to screw this up (witness Xbox Live chat or the rampant hatred present in theoretically cooperative games), but it&#8217;s one of the most important areas that game designers should be focusing on to do [...]]]></description>
		<content:encoded><![CDATA[<p>[...] easy to screw this up (witness Xbox Live chat or the rampant hatred present in theoretically cooperative games), but it&#8217;s one of the most important areas that game designers should be focusing on to do [...]</p>
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		<title>Comment on LOGIN 2010: Rewards that Retain by Reality Is Broken: Yup, Sure Is &#171; Double Buffered</title>
		<link>http://doublebuffered.com/2010/05/12/login-2010-rewards-that-retain/#comment-1825</link>
		<dc:creator><![CDATA[Reality Is Broken: Yup, Sure Is &#171; Double Buffered]]></dc:creator>
		<pubDate>Mon, 16 Jan 2012 05:09:11 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=387#comment-1825</guid>
		<description><![CDATA[[...] talked a bit about motivational psychology before, and the evidence (much of which is referenced from within  the book) is overwhelming that most [...]]]></description>
		<content:encoded><![CDATA[<p>[...] talked a bit about motivational psychology before, and the evidence (much of which is referenced from within  the book) is overwhelming that most [...]</p>
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		<title>Comment on The Psychology of Starcraft 2 by mouse</title>
		<link>http://doublebuffered.com/2010/08/10/the-psychology-of-starcraft-2/#comment-1788</link>
		<dc:creator><![CDATA[mouse]]></dc:creator>
		<pubDate>Thu, 15 Dec 2011 01:25:48 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=437#comment-1788</guid>
		<description><![CDATA[Outside of starcraft I cant talk in the phone while doing anything else really, but in-game im injecting that larvae while harrassing one base with my mutas and another with my zerglings. A diamond/master wonders what that means?]]></description>
		<content:encoded><![CDATA[<p>Outside of starcraft I cant talk in the phone while doing anything else really, but in-game im injecting that larvae while harrassing one base with my mutas and another with my zerglings. A diamond/master wonders what that means?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on 1998 was the Best Year in the History of Gaming by Blake</title>
		<link>http://doublebuffered.com/2009/02/26/1998-was-the-best-year-in-the-history-of-gaming/#comment-1773</link>
		<dc:creator><![CDATA[Blake]]></dc:creator>
		<pubDate>Mon, 28 Nov 2011 05:13:48 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=140#comment-1773</guid>
		<description><![CDATA[Where&#039;s Spyro the Dragon? That was another 1998 game.]]></description>
		<content:encoded><![CDATA[<p>Where&#8217;s Spyro the Dragon? That was another 1998 game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on The Psychology of Starcraft 2 by RMN</title>
		<link>http://doublebuffered.com/2010/08/10/the-psychology-of-starcraft-2/#comment-1767</link>
		<dc:creator><![CDATA[RMN]]></dc:creator>
		<pubDate>Wed, 16 Nov 2011 14:57:37 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=437#comment-1767</guid>
		<description><![CDATA[I have the exact same problem, and I&#039;m struggling to go through driver&#039;s ed for the very same reason (focusing on one danger on the left side and missing the one on the right). I think you&#039;re on to something.
I plan to read the book &quot;The Multitasking Mind&quot; by Dario D. Salvucci and Niels A. Taatgen and hope to find some answers there.]]></description>
		<content:encoded><![CDATA[<p>I have the exact same problem, and I&#8217;m struggling to go through driver&#8217;s ed for the very same reason (focusing on one danger on the left side and missing the one on the right). I think you&#8217;re on to something.<br />
I plan to read the book &#8220;The Multitasking Mind&#8221; by Dario D. Salvucci and Niels A. Taatgen and hope to find some answers there.</p>
]]></content:encoded>
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