Double Buffered

A Programmer’s View of Game Design, Development, and Culture

2 Responses to “LOGIN 2010: Rewards that Retain”

  1. [...] I’ve been exposed to recently has made it abundantly clear why this disturbed me so: Guild Wars was not meeting my [...]

  2. [...] talked a bit about motivational psychology before, and the evidence (much of which is referenced from within  the book) is overwhelming that most [...]

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