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	<title>Comments on: GDC09: The Cruise Director of AZEROTH: Directed Gameplay within WORLD OF WARCRAFT</title>
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	<link>http://doublebuffered.com/2009/03/30/gdc09-the-cruise-director-of-azeroth-directed-gameplay-within-world-of-warcraft/</link>
	<description>A Programmer's View of Game Design, Development, and Culture</description>
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		<title>By: The truth about the number of quests in Aion - Page 2 - AionSource.com</title>
		<link>http://doublebuffered.com/2009/03/30/gdc09-the-cruise-director-of-azeroth-directed-gameplay-within-world-of-warcraft/#comment-656</link>
		<dc:creator><![CDATA[The truth about the number of quests in Aion - Page 2 - AionSource.com]]></dc:creator>
		<pubDate>Tue, 14 Jul 2009 20:54:18 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=178#comment-656</guid>
		<description><![CDATA[[...] 2600 quests at release according to Blizzard. Some were unique to a profession, class, race etc.  GDC09: The Cruise Director of AZEROTH: Directed Gameplay within WORLD OF WARCRAFT Double Buffered  I think Aion will ok, as long as you do the group quests there will not be much grinding for those [...]]]></description>
		<content:encoded><![CDATA[<p>[...] 2600 quests at release according to Blizzard. Some were unique to a profession, class, race etc.  GDC09: The Cruise Director of AZEROTH: Directed Gameplay within WORLD OF WARCRAFT Double Buffered  I think Aion will ok, as long as you do the group quests there will not be much grinding for those [...]</p>
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		<title>By: Potpourri &#171; Tish Tosh Tesh</title>
		<link>http://doublebuffered.com/2009/03/30/gdc09-the-cruise-director-of-azeroth-directed-gameplay-within-world-of-warcraft/#comment-540</link>
		<dc:creator><![CDATA[Potpourri &#171; Tish Tosh Tesh]]></dc:creator>
		<pubDate>Thu, 30 Apr 2009 19:57:15 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=178#comment-540</guid>
		<description><![CDATA[[...] GDC09: Azeroth [...]]]></description>
		<content:encoded><![CDATA[<p>[...] GDC09: Azeroth [...]</p>
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		<title>By: T=Machine &#187; GDC 2009: all transcripts / liveblogs</title>
		<link>http://doublebuffered.com/2009/03/30/gdc09-the-cruise-director-of-azeroth-directed-gameplay-within-world-of-warcraft/#comment-470</link>
		<dc:creator><![CDATA[T=Machine &#187; GDC 2009: all transcripts / liveblogs]]></dc:creator>
		<pubDate>Tue, 31 Mar 2009 17:14:49 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=178#comment-470</guid>
		<description><![CDATA[[...] Double Buffered coverage [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Double Buffered coverage [...]</p>
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		<title>By: GDC09: Plans For Awesome &#171; Double Buffered</title>
		<link>http://doublebuffered.com/2009/03/30/gdc09-the-cruise-director-of-azeroth-directed-gameplay-within-world-of-warcraft/#comment-465</link>
		<dc:creator><![CDATA[GDC09: Plans For Awesome &#171; Double Buffered]]></dc:creator>
		<pubDate>Tue, 31 Mar 2009 07:23:55 +0000</pubDate>
		<guid isPermaLink="false">http://doublebuffered.com/?p=178#comment-465</guid>
		<description><![CDATA[[...] 3:00PM: The Cruise Director of AZEROTH: Directed Gameplay within WORLD OF WARCRAFT: WoW has the best MMO content in the business, so of course I&#8217;m curious about their techniques for developing it. (posted my notes) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] 3:00PM: The Cruise Director of AZEROTH: Directed Gameplay within WORLD OF WARCRAFT: WoW has the best MMO content in the business, so of course I&#8217;m curious about their techniques for developing it. (posted my notes) [...]</p>
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