Double Buffered

A Programmer’s View of Game Design, Development, and Culture

Archive for December 7th, 2008

Idle Thumbs: My Favorite New Podcast

Posted by Ben Zeigler on December 7, 2008

I listen to a bunch of podcasts, and I’ve been searching for a good replacement to GFW Live since it sadly departed. Various people suggested the GamersWithJobs podcast or One Life Left, but neither one has really worked for me. I can see why people would like them, but the GWJ guys are targeting a less knowledgeable audience, and I have some sort of weird anti-british-podcast thing, because I haven’t loved any podcasts I’ve listened to made up of more than 50% people with British accents. It’s probably just that I suck at understanding accents. Finally, Lan Party, which is the official successor to GFW Live, hasn’t really clicked for me. It has potential but it’s also a different kind of podcast.

Just today, I listened to a fairly new podcast for the first time: Idle Thumbs… and it’s great! It’s hosted by 3 knowledgeable people (Chris Remo of Gamasutra, Nick Breckon from Shacknews, and Jake Rodkin from Telltale games), and gets the mix of humor and strong ideas right. It’s actually got a lot in common with the old ShackCast, which makes sense because that also had Chris and Nick. The only complaint I have is that they laugh more at their own jokes than is strictly necessary. Anyway, here are the reasons why I recommend Idle Thumbs, from listening to episodes 7 and 8:

  1. A nice discussion of the end of Ensemble Studios. Apparently the Halo MMO was fairly far along in development, but was cancelled after an internal Microsoft reorganization in mid-to-late 2007. In case you’re wondering why Microsoft now hates MMOs, this is a good clue
  2. http://vigivigivigi.com/, and http://www.eightbitcock.com/, http://www.idlethumbs.net/ and http://strategychocolate.biz are all valid, alternate URLS.
  3. They actually had an intelligent discussion about Fallout 3 that contributed ideas I had not thought about before!
  4. The songs are the best part of the podcast. Chris is brilliant at writing clever songs about obscure gamer in jokes. His musical interpretation of this blog post is awesome.
  5. They pointed out the reasoning behind the 3 planes in LittleBigPlanet, which as far as I can tell no reviewer actually figured out. (It’s to standardize the concept of space and avoid per-object tagging, as well as make the physical relationship between coincedant objects obvious)
  6. It pointed me to watch the BEST OFFICIAL GAME TRAILER EVER!

I’m going back to listen to the rest of the episodes, which I am now looking forward to.

Posted in Game Culture | Tagged: , , , | 1 Comment »

 
Follow

Get every new post delivered to your Inbox.